Bug Tracker

Opened 12 years ago

Closed 12 years ago

Last modified 12 years ago

#9678 closed bug (fixed)

setInterval cleared by animation

Reported by: kertesz@… Owned by: Timmy Willison
Priority: low Milestone: 1.6.3
Component: effects Version: 1.6.1
Keywords: Cc:
Blocked by: Blocking:

Description

In Google Chrome setInterval callback will not execute when preceded by jQuery animation, see code below.

  • Tested with Chrome 11.0.696.60
  • Only when loaded into new browser tab! Will run as expected after page refresh.
  • No trouble in IE8
  • No trouble with jQuery 1.5.2
<!DOCTYPE html>
<html>
<head>
<script src="http://code.jquery.com/jquery-1.6.1.min.js"></script>
<script>

$(document).ready( function () {
	$('#box').slideUp();
} );

function tick() {
	$('#ticks').append('+');
}

setInterval(tick, 1000);

</script>
</head>

<body>
   <div id="box">XXX</div>
   <div id="ticks"></div>
</body>
</html>

My guess is that interval timer ID = 1 is affected by the jQuery animation code.

Change History (14)

comment:1 Changed 12 years ago by Rick Waldron

Component: unfiledeffects
Priority: undecidedlow
Resolution: worksforme
Status: newclosed

Works for me in latest Chrome with jQuery Edge: http://jsfiddle.net/rwaldron/7SwMx/

comment:2 Changed 12 years ago by kertesz@…

Sorry I did not tell that you cannot reproduce this is jsFiddle. Please try code on its own.

comment:3 Changed 12 years ago by kertesz@…

OK, I got it.

Look at the 1.6.1 source, within jQuery.custom() we have

8356 timerId = 1;

Now if we do have requestAnimationFrame, as is the case with Chrome, raf is passed as callback to requestAnimationFrame, so raf will execute jQuery.fx.tick which eventually calls jQuery.fx.stop, which has

8480 clearInterval( timerId );

thus killing my interval timer.

But why do we have timerId = 1 in the first place?

comment:4 Changed 12 years ago by anonymous

Hi there, I just wanted to comment on this to mention that I've just hit this bug myself (Chrome 12.0.742.100, jQuery 1.6.1) and came to the exact same conclusion about the explicit call to set timerId to 1 and then calling clearInterval(timerId) even if the animation wasn't kicked off with setInterval.

I worked around it by creating a dummy setInterval first so that my real update function has an ID that's >= 2.

When reproducing this it's critical to start in a fresh browser tab (as mentioned in the original bug) because after a refresh your first setInterval will have an ID that isn't 1.

comment:5 Changed 12 years ago by Timmy Willison

Resolution: worksforme
Status: closedreopened

timerId was set to 1 because it's a short way to set a truthy value. The number 1 is not significant, so if it is conflicting with a timer id, we can set it to some other truthy value.

Something to watch timer ids: http://jsfiddle.net/timmywil/Qnbns/1/

comment:6 Changed 12 years ago by Timmy Willison

Owner: set to Timmy Willison
Status: reopenedassigned

Confirmed

comment:7 Changed 12 years ago by Timmy Willison

Resolution: fixed
Status: assignedclosed

Set timerId to true instead of a number so that intervals set to 1 are not accidentally cleared when stopped. Fixes #9678.

comment:8 Changed 12 years ago by Timmy Willison

Milestone: 1.next1.6.2

comment:9 Changed 12 years ago by supersi2000

This bug doesn't seem to be fixed in 1.6.2. I just tried the test case in the original report (updating the script tag to pull in 1.6.2) and it still fails.

comment:10 Changed 12 years ago by Timmy Willison

The only way that would be possible would be if clearInterval( true ) cleared the timer id of 1, which I'm surprised to learn that it does. http://jsfiddle.net/timmywil/ePVAZ/1/show/

However, I am only able to reproduce this when jQuery is not included on the page.

comment:11 Changed 12 years ago by anonymous

I think this ticket needs to be reopened given the previous comment. I'm seeing the same results with the jsfiddle link provided.

It seems dangerous to call clearInterval on a value unless we know it's a valid timerId. What about wrapping the call to clearInterval in an if statement: if (typeof timerId === 'number') {

clearInterval(timerId);

} timerId = null;

comment:12 Changed 12 years ago by Timmy Willison

Resolution: fixed
Status: closedreopened

You're right

comment:13 Changed 12 years ago by Timmy Willison

Milestone: 1.6.21.next
Status: reopenedopen

For 1.6.3

comment:14 Changed 12 years ago by Timmy Willison

Milestone: 1.next1.6.3
Resolution: fixed
Status: openclosed

This is fixed for 1.6.3.

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